We provide hands-on QA designed for indie developers. Our testers find bugs, write clear reproduction steps, and verify fixes in your tools and workflow.
Manual Game Testing: Dedicated testers focused on bug discovery, reproduction, and fix verification. Ideal for mid-to-late production and launch prep.
Community Bug Processing: We can also watch your Steam/Discord/forums and turn player reports into organized, reproducible tickets. Great for Early Access or post-launch.
Choose weekly hours and number of testers. Pricing is a simple flat rate of $40/hour.
Yes. Commit month-to-month and scale up, down, or pause as needed.
We typically book in monthly blocks. If you need a shorter engagement, ask — we’ll try to make it work.
Not currently (e.g., 10+ simultaneous multiplayer). If enough teams ask, we may spin this up.
Registered office in Toronto; testing provided remotely from locations in Ontario.
We’ve worked with plenty of non-standard setups and interactive experiences. Reach out and we’ll see how we can help.